Why is pretty much all old 480i content deinterlaced to 30 fps instead of 60? Do people not realize that's throwing away half the temporal resolution? Even if you have an interlaced video file today, every player is set to deinterlace to 30 fps by default and you have to do extra shit to get it to do it the correct way and play at 60 fps. Who decided that combining fields into one frame and halving the frame rate was better than interpolating the missing field and keeping the frame rate at 60?
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